Biography and Research
I am a PhD student in the Advanced Interactive Technologies lab of the Institute for Intelligent Interactive Systems at ETH Zurich and a Student Researcher at Google AR/VR, supervised by Professor Otmar Hilliges and Thabo Beeler. I obtained my Master's degree in Data Science from ETH Zurich in 2020 and my Bachelor's degree in Computer Science from University of Zurich in 2017. My experiences include generative modeling of digital humans, neural rendering, 3D face modeling, and gaze estimation.
I build advanced generative models for photorealistic digital humans, specializing in high-quality 3D-aware models for faces and eyes. These models support various applications, including reconstruction, novel view synthesis, animation, relighting, and semantic editing. I am interested in implicit representations for 3D geometry and the disentanglement of latent spaces.
If you would like to share experiences, or bounce an idea, please get in touch.
Keywords: generative modeling; differentiable rendering; disentanglement; digital humans.
Links:
Publications
Activities
Reviewing
- 2023
- TPAMI
- CVPR
- CVPRW Gaze Workshop
- ICCV
- SIGGRAPH
- 2022
- CVPR
- ECCV
- 2021
- ICCV
- GAZE 2021 workshop at CVPR
- 2020
- OpenEyes workshop at ECCV
Talks / Pitches
- 2020
- Biomedical Computer Vision Group at Universidad de los Andes
- 2019
- Eye Tracking for VR and AR workshop at
ICCV
- BETH Hackathon at ETH Zurich
- 2018
- InCube Hackathon at ETH Zurich
Teaching
- 2023
- Machine Perception (Head TA)
- 2022
- Machine Perception (Head TA)
- 2021
- Informatik I
- Informatik II